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Cranium Game
Cranium™ is a party board game in which teams advance around the board toward "Cranium Central" in the center, by doing activities on the Cranium cards. The cards are divided into four decks, and each deck involves a skill players will need to use to complete the activity. Each deck is divided into several specific activities. Players are divided into two, three, or four teams; each team picks a mover and puts it on the "Planet Cranium" Start space. The rules of Cranium state that the team with the player whose birthday is coming up next starts the game. Play then continues clockwise to the next team. On each turn, a team has a chance to complete an activity on one card and advance along the board. Whether the activity is completed successfully or not, the turn always ends after one card. When the team's mover is on the start space or any other "Planet Cranium" space, they may choose the deck which they want to use. Otherwise, they must complete an activity from the deck that corresponds to the color space they are on (Blue = Creative Cat, Red = Data Head, Yellow = Word Worm, Green = Star Performer). If the team completes an activity successfully before time runs out, they roll the color-faced die and move to the next space of the color they roll, or to the next Planet Cranium space, whichever is closer. If they roll purple, they go to the next Planet Cranium space. A team's first activity on a Planet Cranium space, including the start space, determines whether they will take the "scenic path" or the "fast track" to the next Planet Cranium space. If they complete their first activity on a Planet Cranium space successfully before time runs out, they will take the inside fast track to the next Planet Cranium space. If they do not complete their first activity successfully, or if time runs out, they will not be able to take the fast track, and, when they do complete an activity successfully to get off the Planet Cranium space, they will have to take the longer scenic path to the next Planet Cranium space. On some of the Creative Cat and Star Performer cards, there is a "Club Cranium" symbol. When one of these cards is drawn, every team competes. Acting is to be performed in front of all the teams. Each team may guess the answer by looking at anyone performing. Same goes for sensosketches and cloodles. Whichever team gets it first gets to roll the die and move, and play continues with the team after the team which drew the original Club Cranium card. If no one guesses the answer before time runs out, no one moves and play continues with the next team. If your team gets a Club Caranium card correct they move on the scenic route, even if the team moving has been on the Planet Cranium for at least one turn. Around the "Cranium Central" space in the center of the board are four black spaces, each with the name of one of the decks on it. Before a team can go into Cranium Central, they must collect one card from each deck by moving around these spaces. Once a team is in Cranium Central, on its turn, it will receive an activity from the deck the other teams determine. If they don't complete the activity successfully, they must wait until their next turn, when the other teams will pick another activity for them, either from the same deck or another deck. Once the team successfully completes an activity while in Cranium Central, they have won the game. If you're interested in trying your hand at Cranium, here are some resources to help get you started:
Cranium is the hip, outrageously fun board game that brings friends together through a variety of activities celebrating your whole brain! Whether you're an actor, artist, data hound, or wordsmith, Cranium gives you and your team a moment to shine. Each turn, your team will harness its collective brain power to advance around the board. The first team to reach Cranium Central wins the game! You will not believe what your friends can do! Cranium Balloon Lagoon is the four-in-one carnival game for kids! In the Balloon Lagoon, players giggle with delight as they race to complete each fun-filled carnival game before the merry-go-round music comes to an end. In Letter Lake players catch letters to spell fun words, in the Snack Hut players roll the dice to match tasty snacks, in the Frog Pond players flip the frogs back into their pond, and in Tumble Tides players spin the wheels to unscramble cool pictures. Every roll, flip, spin, or catch is a chance to cheer and get more balloons. The first player to collect 15 balloons is the winner! Cranium Bumparena is the outrageous game that will have everyone on the edge of their seat! Guide the bouncy balls into your goal by adding and pivoting bumpers on the Bumparena board. But watch out! When the balls start to fall, you never know which way they'll roll! By combining the high-energy excitement of pinball with the strategic challenge of a 3-D maze, each game is full of laughter and suspense. The first player to score six goals wins! Cranium Cadoo delivers outrageous fun with a variety of activities that give everyone a chance to shine! Kids work together and on their own to act, sculpt, draw, and solve puzzles, using the secret decoder mask to reveal secret words and hidden answers. The first player to get four in a row wins! Whether they're sculpting a chocolate-chip cookie out of Cranium Clay or racing around the house to find something they can balance on their elbow, kids will be thinking, creating, and laughing out loud with Cadoo. They may even discover talents they didn't know they had!
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